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The At&T; Intellectual Property I, L.P. patent solves the following problem:
Gaming consoles now support multiplayer games that can be played from a gaming console, or between the Gaming consoles are located in remote areas when players subscribe to online services to play. Smart phone also adapted to download the games that users can play each of their Smart phone or among the users of its smart phone over a wireless communication system.
Our analysis of this patent is as follows:
At&T; Intellectual Property I, L.P.’s patent US 9457271 B2 deals with Method and apparatus for managing a gaming application.
A picture of the present disclosure include, for example, a method for receiving from a first device to a request to start a video game with a second device, determine the one of the first device, recognition of a difference between the first computing resources for the first device and the second computing resources on second thoughts, teaching first device, the second device, or both to adjust a resource configuration to reduce a portion of the difference between the first computing resources and the second computing resources, and coordination of a first exchange of control information given to the first device and the second control information given the second device to a multiplayer video game sessions between the first device and the second device. Other embodiments are disclosed.
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